NewNow for Swift, Kotlin and Flutter apps too

Put any app in the App Store and Google Play. So easy anyone can do it.

Swift, Kotlin, Flutter, React Native, Expo, a web app or plain HTML. We build it, sign it, upload it, write the store listing, handle testers and rejections, and ship every update. You never open Xcode.

  • Swift
  • Kotlin
  • Flutter
  • React Native
  • Expo
  • Lovable
  • Bolt
  • Replit
  • v0
  • Cursor
  • Claude Code
  • HTML sites
  • PWAs
Publishing

Getting into the stores is the hard part. We do it for you.

Certificates, provisioning profiles, keystores, App Store Connect, Play Console, screenshots, review. That list is where most apps stop. With StoreReady your part is short, and the rest happens on every build.

Your part

Mostly once
  1. 1Get your developer accountsOne with Apple and one with Google. Your apps go out under your own name.
  2. 2Connect each store with one keyWe show you every click and check the key before you go on.
  3. 3Create the app in each storeWe give you every value to paste. The privacy and age questions are yours, since only you know the answers.
  4. 4Send it to reviewApple: one click in App Store Connect. Google: drop in the very first version, and every next one goes by itself.
  5. 5Moving an app already in the storesGoogle Play: ask Google once to switch the upload key to StoreReady’s, in Play Console under App integrity. App Store: keep one free place for a distribution certificate on your Apple team.

Our part

Every build
  • BuildiOS on our Macs, Android on our build machines. You don’t need a Mac or Xcode.
  • SignCertificates, provisioning profiles, the App ID and your Android key, made and kept for you.
  • Store listingTitle, description, keywords and screenshots in every size, sent to both stores.
  • UploadStraight to App Store Connect and Google Play, under your accounts.
  • TestersTestFlight groups and Google Play testing tracks, with the invites sent.
  • ReviewEvery build followed through processing and review, with its status on your dashboard.
  • RejectionsThe store’s message explained in plain words, fixed and resubmitted.
  • UpdatesEvery push to your branch builds a new version and sends it to the stores.
Any app

Native, cross-platform or web. It goes in the stores.

Written by hand, made with an AI tool or put together in a weekend. Connect it as it is. You don’t need to know how it was built.

Why StoreReady

Everything your app needs to ship, and to earn.

Every plan has all of it. No paid add-ons for features, and no cut of what your app makes.

Option for web apps

Built a web app? Make it a real app.

On a phone, a website has an address bar, no tab bar and a blank page offline. StoreReady adds what a real app has, around your code. Your project stays exactly as it is.

  • Tab barYour main pages in a bar at the bottom, in your app’s own colours.
  • Face ID lockFace ID, Touch ID or a fingerprint before the app opens.
  • Push notificationsSend news to everyone who said yes, with your own keys.
  • HapticsA light tap people feel when they press a button or a link.
  • Offline screenA proper screen instead of a blank page when the connection drops.
  • Back buttonAndroid’s Back goes back a page, like in any app.
  • Share sheetShare buttons open the phone’s own share menu.
  • Icon and launch screenEvery size both stores ask for, made from one image.

Apple turns down apps that are only a website (guideline 4.2). This is the difference its reviewers look for.

From your project to the stores, step by step.

Build assistant

A build failed? Our AI fixes it.

It reads the log, fixes what broke in your project and builds again. Those fixes stay for every next build.

Rejections

Apple said no? We fix it.

Plain-words explanation, the changes made, resubmitted.

Store listing

Screenshots and copy, written for you.

Every size both stores need. Edit anything.

Updates

Push code. The update ships.

Turn on automatic builds and every push to your branch builds a new version and sends it to the store.

AI tools

Publish without leaving your AI tool.

Add StoreReady to Claude Code, Codex or Cursor once. Then ask it to publish your app, or to sort out a store rejection.

Claude Code
claude mcp add -s user storeready -- npx -y @storeready/cli mcp
Codex
codex mcp add storeready -- npx -y @storeready/cli mcp

Cursor and other tools: the setup is on the AI tools page once you sign in.

Things you’ll never touch.

  • Xcode
  • Provisioning profiles
  • Certificates
  • Keystores
  • Gradle
  • Info.plist
  • App Store Connect forms
  • Screenshots in 6 sizes

It all stays yours.

Your accountsApps go out under your own Apple and Google developer accounts, with your name on them.
Your signing keyMade for your app on its first build, kept encrypted, used only to sign your app.
Your codeRead-only access to the repositories you pick. Nothing is ever pushed to them.
Your fixesWhatever the build assistant changed comes back as a patch you can apply with one command.
04 / Pricing

Priced by how many apps you ship.

Every plan includes iOS and Android, your store listing, and rejection handling. Cancel any time. 14-day money-back promise.

Recommended

Pro

For makers with a few apps.

$79/month
or $66/month billed yearly
Start with Pro

Cancel any time. 14-day money-back promise.

  • 3 apps
  • 50 builds a month
  • Priority build queue
  • Store listing written for you
  • Rejection fixes included

Studio

For agencies shipping client apps.

$199/month
or $166/month billed yearly
Start with Studio

Cancel any time. 14-day money-back promise.

  • 10 apps
  • 200 builds a month
  • 2 apps building at the same time
  • Priority build queue
  • Rejection fixes included

Shipping a lot this month? Add extra builds anytime, from $3 a build. They never expire.

05 / FAQ

Questions, answered.

Still unsure? Write to help@storeready.app — a person replies.

Native iPhone apps in Swift or SwiftUI, native Android apps in Kotlin or Java, Flutter, React Native and Expo apps (managed or with their own native folders), web apps made with Lovable, Bolt, Replit, v0, Cursor or Claude Code, Capacitor projects, and plain HTML sites and PWAs. Flutter, React Native, Expo and web apps go to the App Store and Google Play together. Made a game in Unity? Export it as an Xcode or Android Studio project and it builds like any native app.

No. Many people who publish with StoreReady made their app with an AI tool and have never opened Xcode or Android Studio. We show you every click in Apple’s and Google’s pages and do the technical part ourselves.

Very little. Get your Apple and Google developer accounts, connect each store with one key and create the app in each store with the values we give you. The privacy and age questions are yours, since only you know the answers. Then send it to review: one click in App Store Connect, and on Google Play the very first version dropped in by hand. Building, signing, the store listing, the upload, testers, following the review, fixing rejections and every update after that are on us.

Yes. It keeps its App ID and its package name, and new versions are numbered above the ones in the store, so your users get a normal update. Two things first. On Google Play, ask Google once to switch the app’s upload key to StoreReady’s: in Play Console open Test and release, App integrity, App signing, press Request upload key reset and upload the certificate we give you. On the App Store, your Apple team needs one free place for a distribution certificate, since Apple allows only a few. If they are all taken, revoke one you no longer use.

Yes. Apple publishes every app under its owner’s own developer account (Apple charges $99 a year for it, and Google Play has a one-time $25 fee). We walk you through both, step by step, during setup.

Apple reviews every app, so nobody can promise approval. What we can do: give a web app the native features reviewers look for before you submit, and if Apple says no, explain why in plain words, fix it and resubmit.

No. A wrapper shows your website in a frame, and Apple turns those down (guideline 4.2). StoreReady adds what a phone app has and a website doesn’t: a tab bar, a Face ID or fingerprint lock, haptics, push notifications, an offline screen, the share sheet and Android’s Back button. Your code stays as it is.

Yes. No package.json and no build step needed. Your pages, styles and images go into the app as they are, with the same native features as any other web app.

Yes. In a web app, on every plan at no extra cost: turn on Ads and the app shows Google AdMob banners and, if you want them, full-screen ads between pages. The money goes straight to your own AdMob account and we take no cut. You can try it with Google’s test ads before you even have an AdMob account. A Swift, Kotlin, Flutter or React Native app keeps the ads its own code shows.

No. Keep building the way you do now, in Xcode, Android Studio, Flutter, Expo, Lovable, Bolt, Replit, v0, Cursor or Claude Code, or keep editing your HTML. We read your project as it is.

Our build assistant reads the log, fixes what broke in your project and builds again. Its changes are kept for your next builds, and you can pull them into your own code with one command.

Yes. Add StoreReady to your AI tool with one command, then ask it to publish the app. It sets the app up, starts the build and tells you when it is done.

Push your changes to GitHub and a new build starts by itself, or start one yourself in a click. We build, sign and send the update to the store, and your users get it like any other app update.

You do. It’s published under your Apple and Google accounts, with your name on the listing.

Your keys are encrypted and only used to build, sign and upload your apps. You can revoke them from App Store Connect or Google Play Console at any time.

Get your app into the stores today.

Connect your project