App Store rejection

Apple rejected your app? We fix it and resubmit.

Guideline 4.2, minimum functionality, missing features. Paste the review message: we explain it in plain words, make the changes, build a fixed version and send it back to Apple.

  • Built for web apps and apps made with AI tools
  • Tab bar, offline screen, Face ID and push added for you
  • With a Launch pass ($39 once) or a plan. 14-day money-back promise

From “rejected” to back in review.

  1. 1

    Paste Apple’s message

    Connect your project and paste what App Review wrote. We read which guideline it is and what the reviewer saw.

  2. 2

    Get a plan in plain words

    What we change, what you switch on in one click, and the few things only you can do.

  3. 3

    We rebuild and resubmit

    A fixed build with the version Apple reviewed, signed, uploaded and sent back to review.

What Apple’s reviewers look for, added for you.

  • With a plan or Launch pass

    Rejection explained

    The reviewer’s message turned into plain words and a list of changes.

  • Tab bar

    Your main pages in a bar at the bottom, like any iPhone app.

  • Offline screen

    A proper screen instead of a blank page when the connection drops.

  • Face ID lock

    Face ID or Touch ID before the app opens.

  • Push notifications

    Real notifications with your own keys, one of the clearest native signals.

  • Rebuilt and resubmitted

    Built on our Macs, signed and sent back to App Store Connect. You never open Xcode.

04 / Pricing

Priced by how many apps you ship.

Start free, no card. Plans and the Launch pass add the build assistant, the store listing written for you and rejection fixes. Cancel any time. 14-day money-back promise.

Free

Try StoreReady on your own app.

$0
  • 1 app
  • 3 builds
  • TestFlight and Google Play testing
  • Your own store accounts
  • Not included: Build assistant and AI
  • Not included: Google Play production
Start free

No card. 3 builds for your account and for each store account they go to.

Launch pass

Publish one app, no subscription.

$39once
  • 1 app
  • 10 builds that never expire
  • Google Play production
  • Build assistant and AI
  • Rejection fixes included
  • Everything for 30 days, then back to Free

Plans, for apps you keep updating

Indie

For your first app.

$35/month
or $29/month billed yearly
Start with Indie

Cancel any time. 14-day money-back promise.

  • 1 app
  • 15 builds a month
  • iOS and Android
  • Build assistant fixes failed builds
  • Store listing written for you
  • Rejection fixes included
Recommended

Pro

For makers with a few apps.

$79/month
or $66/month billed yearly
Start with Pro

Cancel any time. 14-day money-back promise.

  • 3 apps
  • 50 builds a month
  • Priority build queue
  • Build assistant fixes failed builds
  • Store listing written for you
  • Rejection fixes included

Studio

For agencies shipping client apps.

$199/month
or $166/month billed yearly
Start with Studio

Cancel any time. 14-day money-back promise.

  • 10 apps
  • 200 builds a month
  • 2 apps building at the same time
  • Priority build queue
  • Build assistant fixes failed builds
  • Rejection fixes included

Shipping a lot this month? Add extra builds anytime on a plan or a Launch pass, from $3 a build. They never expire.

Questions, answered.

What is guideline 4.2 (minimum functionality)?

Apple turns down apps that feel like a website in a frame. Reviewers look for what a phone app has and a website doesn’t: a tab bar, an offline screen instead of a blank page, native features such as Face ID or push notifications. StoreReady adds those around your web app, without changing your code.

How does the fix work?

Paste the message from App Review. We explain what Apple wants in plain words and make a plan: what we change, what you switch on in a click, and what only you can do (for example account deletion on your own server). Then we build a fixed version with the version number Apple reviewed and send it back for review.

My app was built with Lovable, Bolt, Replit, v0 or Cursor. Does this work?

Yes. Connect the repo or a zip of the project. Web apps from AI tools are exactly what 4.2 rejections hit most, and the native layer is built for them.

Can you guarantee approval?

No one can: Apple reviews every app. We fix what the reviewer named, add what reviewers usually look for, and if Apple says no again, we go through the next message with you.

Is my app already in App Store Connect a problem?

No. It keeps its App ID, and the fixed build is numbered so App Store Connect offers it for the version under review.

What does it cost?

Rejection fixes come with a Launch pass ($39 once, no subscription) or any plan. Starting is free with no card, and there is a 14-day money-back promise.

Get your app back into review today.

Free to start. No card. 14-day money-back promise on paid plans.